Friday, December 31, 2010

Quint Inning Baseball

So I recently stumbled onto this game.  It combines the two things most of us enjoy, fantasy baseball and sports gambling, in a poker ante type format.  Seems like it might be fun to play on those days when we're getting together, but don't have enough players to get a good game of poker going.  Its easier than the rules listed below make it sound.  The following rules are pretty thorough.

OBJECT

To assemble a group of players that will amass the most points during the course of a single baseball game.

TEAMS

Quint-Inning is designed for five participants ("owners"). It is workable with as few as three. 

ROSTER

An owner's roster, or "hand," begins with 5 players. This roster structure -- both size and composition -- will be fluid during the course of the game. There are no positional requirements for the 5 players other than one must always be a pitcher.

DRAFT

Occurs before game and order is determined by draws from a deck of cards.

POINTS and STANDINGS

Team standings are calculated based on a ranking of points accumulated by players at the time they are on an owner's roster.
BATTERS accumulate points for bases gained or lost:
Single = +1
BB = +1
HBP = +1
SB = +1
CS = -1
Double = +2
Triple = +3
HR = +4
Error = -2
Batting stats accumulated by pitchers in the National League do count.
PITCHERS accumulate points for innings pitched minus earned runs allowed:
IP = +1
Earned Run allowed = -1
Win = +5 
Save = +3 
These are separate points awarded to the owner who has the pitcher of record on his team at the end of the game, even if the owner did not draft that pitcher. If an unrostered pitcher wins or saves the game, these points are not awarded.
"The Quint:" At the beginning of the 5th inning, any owner has the option of doubling the points for one player on his roster. Both positive and negative points are then doubled for that player for the remainder of the game. Should that player be traded to another owner, or dropped and then re-acquired, his "Quint" status will remain for the entire game.
Ninth Inning: In the 9th inning, all batting points (positive and negative) are doubled.

IN-GAME ROSTER MANAGEMENT

The original 5 drafted players must remain on each owner's roster for at least the complete first inning. Following the final play of the bottom of the first, players may be dropped, added or traded. At that point, all roster size and composition restrictions are lifted, with two exceptions:
  • Each owner must have at least one player on his roster at all times.
  • Each owner must retain at least one pitcher at all times.
Conceivably, an owner's 5-player hand can double in size during the course of a game, or be reduced to only one or two players.
All player moves take effect at the beginning of each subsequent half inning no matter when the move is announced. All player moves must be announced prior to the first pitch of that half inning; otherwise, the move will not take effect until the following half inning.
1. Dropping players
Any player can be cut from an owner's roster at any time after the first inning. Players who are cut may not be re-acquired by the original owner, via FA or trade, for the remainder of the game.
2. Adding players
Available for FA are...
  • players that had not been originally drafted but are on one of the 25-man rosters
  • players that had been cut by other owners
  • players of those owners who drop out of the game early
All players acquired during a game accumulate points from the half inning after which they were acquired. Previous points earned by that player are not available to the acquiring owner.
Each owner is limited to only one player per half inning acquired via FA.
3. Trading
A trade can be consummated at any time, between any two or more owners. 
Uneven trades are allowed and roster sizes do not have to be squared up at any time. However, should a team's only pitcher be traded to another owner, a pitcher must be received in return or a free agent pitcher acquired immediately. If a pitcher is not added to a roster before the first pitch of the next half-inning, the trade is nullified.
As in regular Rotisserie, all stats accumulated prior to the trade stay with each owner. However, in order to get the 5 points for a pitching win or 3 points for a save, an owner must finish the game with that pitcher on his roster. So it is conceivable that a pitcher may accumulate points for one team during the course of the game, get traded, and provide the win or save points to a different team.

STAKES

Similar to poker, there is an additional element of strategy if you add stakes to this game. While I am not an advocate of gambling as it is related to games of pure chance, I can't ignore the fact that fantasy baseball, at its core, is a gambling game. You can play Quint-Inning without the stakes -- and it makes for a nifty game for kids -- but there may be increased interest if all participants have more decision points during the course of the competition.
Quint-Inning can be played as a low stakes, moderate or higher stakes competition. The following description includes all three versions, indicated as (low stakes/moderate stakes/high stakes) in parentheses.
  • It costs ($1/$5/$55) to get in the game. That's the price to participate in the pre-game auction.
  • It costs (25 cents/$1/$5) per inning to stay in the game for the first four innings.
  • Beginning with the 5th inning, the stakes go up to (50 cents/$2/$10) per inning to stay in the game.
  • Should the game go into extra innings, the stakes rise to a flat ($1/$5/$25) to stay in the game until its conclusion. (The truly adventurous can go $1/$5/$25 per inning.)
Each owner has to decide whether he is still in the game at the end of each full inning. Owners can drop out at the end of any inning, thus forfeiting any monies they've already contributed to the pot. In fact, an owner can drop out even before the game begins if he thinks he drafted a poor hand, however, it still costs him $1/$5/$55 to play.
The three stakes levels can generate pots of up to approximately $20, $100 and $600, respectively. Most pots will be less as some owners may drop out of the game early.

DETERMINGING THE WINNER

The winner of the Quint-Inning contest is the owner who finishes the ballgame with the most points. The motto of Quint-inning is, "Every point is precious."
Tie-breaking procedure: Should there be a tie in the standings, the following hierarchy will be used to break those deadlocks.
  • Team with the most number of players contributing positive scoring points.
  • Team with the most pitching points.

Thursday, December 30, 2010

Monday, December 20, 2010

Winter Meeting Coverage

READING, MA

The 2010 Winter Meetings were held yesterday and included the 4th Annual Draft lottery to determine draft position for the 2011 draft. In attandance were owners of Tlips, Flats, Labatt, Pilgrims, and Metalheads franchises. Video footage of the actual lottery was posted to this site following the completion of the lottery and can be viewed in the previous post. Apologies for the disorientation of the video, but you should get the gist of it. The final draft order for the 2011 draft is now confirmed as follows:

  1. Multiple Scorgasms
  2. Melrose Warriors
  3. Luoyang Yellow Stars
  4. Fenway Flats
  5. Metal Heads
  6. Royal Rooters
  7. Thunderlips
  8. DC Dynasty
  9. The Rockers
  10. Chin Music
  11. Boston Pilgrims
  12. Irish Labatt
There was some spirited debate about a myriad of other topics that have risen to the surface as "hot button" issues in our league at the moment. These topics are detailed as follows:

Thursday, December 16, 2010

Winter Meetings

I am still thinking that we should have winter meetings on SUN 12/19 at some time in the afternoon. Perhaps we could do some cards/football in Reading? I know the forecast is a little up in the air at the moment, and there could be a Nor'easter on the way so perhaps we should wait another day to finalize plans.

On the subject of the draft, the order is as follows pre-lottery.

  1. Multiple Scorgasms (30% chance of #1 pick)
  2. Luoyang Yellow Stars (25% chance of #1 pick)
  3. Melrose Warriors (20% chance of #1 pick)
  4. Royal Rooters (15% chance of #1 pick)
  5. Fenway Flats (10% chance of #1 pick)
  6. Metal Heads (5% chance of #1 pick)
  7. Thunderlips
  8. DC Dynasty
  9. The Rockers
  10. Chin Music
  11. Boston Pilgrims (East Div. Winner, BYE)
  12. Irish Labatt (Reg. Season Champ, West Div. Winner, BYE)
As a reminder, the teams in the lottery are comprised of all non-playoff teams. Teams are ranked in order of W% with the lowest receiving the highest probability of winning the #1 pick.

Lottery draws begin with the 6th overall pick and end with the final draw being the #1 overall pick. Therefore there are 21 total entries in the lottery, 1 entry for last place team, 2 for second to last, etc, etc 6 entries for the team that just missed the playoffs.

The goal is to NOT have your name selected until the very end.

Monday, December 13, 2010

And then there was one...

First the Big O, then the Kingdome, and most recently the Metrodome. The days of the dome are numbered much to the dismay of our league champion. The Trop Dome soon will go the way of the dinosaur, much like its predecessors and usher in a new era of outdoor baseball without catwalks and ground rules. The biggest question is what folds first, the Trop Dome or the TB Rays' pathetic franchise?

Friday, December 10, 2010

Food For Thought...Keepers

So I'm hoping to promote discussion on this site rather than through reply-alls over emails. Given that Joey just brought up the point regarding keepers, who do you think has the best collection of keepers? I will list my rankings below, without listing players. I wouldn't want to give anyone any ideas.
  1. Grant (5 premium names, with a potential for 6)
  2. Veno (best INF in league history?)
  3. Metalheads (5 premium names and a few solid candidates for the 6th spot)
  4. DC (might have best collection of SP, and an eclectic group of offensive players )
  5. Rooters (4 definites, another one who could be the best of the 5, and some depth to choose a 6th)
  6. Flats (4 deep and then some risk, but there are names on the short list)
  7. Rockers (only 3 great ones, but 2 other strong ones and 1 tempting injury)
  8. Labatt (three easy choices and then some decisions need to be made
  9. Warriors (I dont like the high end guys, but he's built some good depth)
  10. Thunderlips (top notch pitching, offense needs complete overhaul)
  11. Charlie (I think he has 4 strong ones with enough to make 6 if he chooses)
  12. Patrick (1 slam dunk K and another likely, otherwise there's nothing)

Wednesday, December 8, 2010

Master Roster List Posted

I have posted the spreadsheet version of the rosters (that I usually send to everyone), as "Rosters" on the menu bar. I have also posted Grant's "All Time Stats" spreadsheet on the League Legacy page in case people would prefer to view these documents in spreadsheet format.

Flats deal McCutchen to Warriors

The Melrose Warriors have acquired Andrew McCutchen from the Fenway Flats for the LISI #2 pick.

Tuesday, December 7, 2010

Warriors and Dynasty Announce Trade

The Melrose Warriors trade JOEY #1 and TLIPS #5 to DC Dynasty for Adam Dunn and ERIC #9.

Monday, December 6, 2010

Welcome!

Welcome to our new FBB auxiliary site. My goal is for this site to be a destination for all items that cannot be displayed on our Y! site. I will maintain offseason rosters and a list of draft picks throughout the year. Also, it can be used as an offseason messageboard. I hope to add some league history, using some of the information compiled by Grant, Veno, or others throughout the years. Please let me know what you think and make any suggestions. I will no longer be emailing out the roster spread sheet, so please bo0k mark this site for future use. Finally, since this is technically a blog and not a website, functionality is about as limited as my knowledge of html so far now we're going to have to keep this site pretty basic.